Sonic Zone

SONIC SERIES => Game Discussion => Sonic Lost World => Topic started by: Trigger215 on December 11, 2013, 07:31:22 AM

Title: What's so bad about SLW?
Post by: Trigger215 on December 11, 2013, 07:31:22 AM
If you post reasons, I can make great comebacks.
Title: Re: What's so bad about SLW?
Post by: jkid101094 on December 11, 2013, 07:58:38 AM
The terrible controls.
The forced motion controls for all but two wisps.
Hidden springs that you can't advance without and no indication that they're there.
The shitty story.
Parkour 'mechanics' that don't even work half of the time.
Zavok in all of his fights. I actually had to look up how to beat him in his second fight.
Introducing many new mechanics and not telling you how to use any of them, or even telling you some exist then still forcing you to use them(I'm looking at you, homing charge).
Glitches that can cause you to fuck gravity up, force you to have to restart, make you fall out of the stage's boundaries or a combination of all three.
The fact that they scrapped a perfectly good engine for this pile of shit.

The entire game is just a fucking mess. I'm not saying people can't like it, but I am saying they can't deny it's flaws.
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 11, 2013, 08:02:18 AM
You forgot to mention the inconistency and empty flat levels

One minute your platforming, then you're a snowball, now you're in the sky...
Title: Re: What's so bad about SLW?
Post by: jkid101094 on December 11, 2013, 08:03:57 AM
Then you're in an underwater base that looks oddly like the one in the first world and happens to have been hidden under a volcano.

...and for some reason someone thought broken rails were a good method of transportation.
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 11, 2013, 08:05:17 AM
Probably the same guy who thought of corkscrew highways =/
Title: Re: What's so bad about SLW?
Post by: jkid101094 on December 11, 2013, 08:09:11 AM
Or the same guy who thought an outdoor casino in the middle of a floating polar dessert was a good idea, then had the nads to install electric fences that only activated when people got near.
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 11, 2013, 08:12:58 AM
Or the genius that made a park is space.
Title: Re: What's so bad about SLW?
Post by: jkid101094 on December 11, 2013, 08:17:32 AM
Well let's not go that far. Can't assume Eggman put that casino there but apparently he had time to build a few bases and enslave an alien race so there's that.
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 11, 2013, 08:25:45 AM
I was talking about Twinkle Park from SA1

A regular amusement park in space with bottemless pits everywhere and springs that launch you to the roof =/
Title: Re: What's so bad about SLW?
Post by: jkid101094 on December 11, 2013, 08:26:39 AM
Well I think you can see why I'd get confused.
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 11, 2013, 08:28:22 AM
At least Eggman had the decency to put a food place at his park...
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 11, 2013, 08:46:44 AM
Quote from: Elija2 on December 11, 2013, 08:42:13 AM
They added regular controls for Wisps and 100 rings = 1-up in a patch. So the game is somewhat better now?
Never
Buy
Anything
At
Launch
Title: Re: What's so bad about SLW?
Post by: jkid101094 on December 11, 2013, 08:50:52 AM
Quote from: Elija2 on December 11, 2013, 08:42:13 AM
They added regular controls for Wisps and 100 rings = 1-up in a patch. So the game is somewhat better now?
Wait, they patched it?
I forgot about the last one but yes. The game is slightly more bearable now that those paths that are solely to get you rings have a purpose.

Too bad I'll never touch this thing again.
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 11, 2013, 08:55:42 AM
Good for you you lucky fgt.
Title: Re: What's so bad about SLW?
Post by: Wolfy on December 11, 2013, 03:30:53 PM
Please allow me to add on to what everyone else has said so far.

The game allegedly carries a better balance of platforming and speed than in the other games, yet the physics engine is raped beyond all recognition since the momentum from when you ran hardly ever carries into your jump, causing a lot of unintended deaths. Along with that, the addition of a run button to improve platforming accuracy was a terrible idea in my opinion. I've played through all of Lost World while never letting go of the run button because it's pretty much required to complete the game. Instead of improving platforming, all the run button did was put additional strain on my right index finger. If you don't hold the run button, the game suddenly isn't Sonic the Hedgehog anymore and is now Pokémon without the running shoes and a jump that can't even move you three feet forward.

The level design also suffers from a severe case of ass and while it does have a lot of platforming, they forgot to make the platforming fun. This was allegedly their response to the massive amounts of autopilot found in other Sonic games yet this game has been shown to suffer from Takashi Iizuka syndrome at times as well. What makes this even worse is that the moments you actually DO get to play are the moments you would rather watch the autopilot handle everything for you.


I'll ceasefire for now, but I'd love to see how you could make proper comebacks to this, iamgamer.
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 11, 2013, 04:27:13 PM
I still like the game btw.

Also, the Rhythm Wisp still requires touch screen... but why would you ever use the Rhythm Wisp?
Title: Re: What's so bad about SLW?
Post by: Green Mii on December 14, 2013, 09:48:43 AM
Wow, and here I thought Sonic Lost World was a pretty decent game. I mean, I hated the motion controls, and the fact that 100 Rings didn't give you a 1-Up until they patched it really made the rings pointless, other than for the "One Ring Rule."
What do you guys think of the 3DS version?
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 14, 2013, 09:53:09 AM
If you thought it was a good game, then more power to you.

F*ck the 3DS version.
Title: Re: What's so bad about SLW?
Post by: Wolfy on December 14, 2013, 12:51:05 PM
Quote from: Hakudamashi on December 14, 2013, 09:53:09 AM
If you thought it was a good game, then more power to you.

F*ck the 3DS version.
Ohohoh, I know not to touch that version.
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 14, 2013, 01:04:24 PM
Lucky you =P
Title: Re: What's so bad about SLW?
Post by: jkid101094 on December 18, 2013, 06:02:40 PM
Also how come the sound effect for parkour is like someone running a buzzsaw? I swear to god I paused my game a couple of times to see if people were doing construction outside.
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 18, 2013, 06:04:12 PM
I didn't get buzzsaw from that soundeffect...
Title: Re: What's so bad about SLW?
Post by: jkid101094 on December 18, 2013, 06:06:52 PM
Care to elaborate?
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 18, 2013, 06:27:29 PM
I got magical fairy farts from the parkour sound effects...
Title: Re: What's so bad about SLW?
Post by: jkid101094 on December 18, 2013, 06:30:25 PM
Well that's unpleasant.
Title: Re: What's so bad about SLW?
Post by: Hakudamashi on December 19, 2013, 04:17:41 AM
I got used to it.