Sonic Zone

GENERAL => Spam => Topic started by: jkid101094 on February 03, 2012, 09:14:09 PM

Title: jkid's Guide to Making Bull Shit Money Off A Fighting Game
Post by: jkid101094 on February 03, 2012, 09:14:09 PM
Step 1: Take a rather strong character in the game, such as the boss character, and make him/her an unlockable character in your game.
Step 2: Make his/her unlocking criteria plausible, but extremely difficult. An example of this is the method of fighting Reptile in Mortal Kombat.
Step 3: Take that same character and make him optional, downloadable DLC for a fair price (such as $0.99). Players who feel they are "hard core" enough will take pride in unlocking said character, however, players who want a fast track to 100% will most likely give up and pay for the character, thus, you are effectively scamming players out of something they could get for free and is on the disc, but not within they're skill level to unlock.

The crazy shit I think up at 2:00am.

Title: Re: jkid's Guide to Making Bull Shit Money Off A Fighting Game
Post by: shadowDOESrock on February 04, 2012, 06:55:58 AM
you've got issues.
Title: Re: jkid's Guide to Making Bull Shit Money Off A Fighting Game
Post by: Ioshyriku on February 04, 2012, 08:53:03 AM
hi CAPCOM!
Title: Re: jkid's Guide to Making Bull Shit Money Off A Fighting Game
Post by: Elija2 on February 04, 2012, 11:37:23 AM
Step 0: Make fighting game.
Title: Re: jkid's Guide to Making Bull Shit Money Off A Fighting Game
Post by: Supersonic196 on February 04, 2012, 11:43:33 AM
Quote from: Elija2 on February 04, 2012, 11:37:23 AM
Step 0: Make fighting game.
Step -1: Have a terrible idea
Title: Re: jkid's Guide to Making Bull Shit Money Off A Fighting Game
Post by: jkid101094 on February 04, 2012, 12:05:42 PM
Quote from: {The Lovely Kyo}~ on February 04, 2012, 06:55:58 AM
you've got issues.
Yes I do.

Quote from: supersonic196 on February 04, 2012, 11:43:33 AM
Step -1: Have a terrible idea
Quote from: Elija2 on February 04, 2012, 11:37:23 AM
Step 0: Make fighting game.
This guide assumes both of those steps have already been completed.

Also, not all fighting games have terrible ideas.
Title: Re: jkid's Guide to Making Bull Shit Money Off A Fighting Game
Post by: Dracoslythe on February 04, 2012, 02:49:59 PM
Quote from: Ioshyriku on February 04, 2012, 08:53:03 AM
hi CAPCOM!
What's up, buddy!?

Oh and should we mention...hmm...pretty much every other recent fighting game?
Title: Re: jkid's Guide to Making Bull Shit Money Off A Fighting Game
Post by: Supersonic196 on February 04, 2012, 05:09:21 PM
Quote from: jkid101094 on February 04, 2012, 12:05:42 PM
not all fighting games have terrible ideas.
-is excited for new smash bros-
Title: Re: jkid's Guide to Making Bull Shit Money Off A Fighting Game
Post by: Elija2 on February 06, 2012, 11:38:47 AM
Quote from: jkid101094 on February 04, 2012, 12:05:42 PM
Also, not all fighting games have terrible ideas.

Quote from: jkid101094 on February 03, 2012, 09:14:09 PM
Step 1: Take a rather strong character in the game, such as the boss character, and make him/her an unlockable character in your game.
Step 2: Make his/her unlocking criteria plausible, but extremely difficult. An example of this is the method of fighting Reptile in Mortal Kombat.
Step 3: Take that same character and make him optional, downloadable DLC for a fair price (such as $0.99). Players who feel they are "hard core" enough will take pride in unlocking said character, however, players who want a fast track to 100% will most likely give up and pay for the character, thus, you are effectively scamming players out of something they could get for free and is on the disc, but not within they're skill level to unlock.

I thought terrible ideas was the whole point of this thread.
Title: Re: jkid's Guide to Making Bull Shit Money Off A Fighting Game
Post by: SmashFinale on February 06, 2012, 12:50:48 PM
Quote from: Elija2 on February 06, 2012, 11:38:47 AM
I thought terrible ideas was the whole point of this thread.

Jet Grind Radio?