Sonic Zone

GENERAL => Video Games => Topic started by: Hakudamashi on Jan 13, 2013 01:56 PM

Title: SteamBox to not support Motion Controls?
Post by: Hakudamashi on Jan 13, 2013 01:56 PM
http://www.ign.com/articles/2013/01/09/what-is-valves-steam-box (http://www.ign.com/articles/2013/01/09/what-is-valves-steam-box)
"Motion just seems to be a way of [thinking] of your body as a set of communication channels. Your hands, and your wrist muscles, and your fingers are actually your highest bandwidth -- so to try and talk to a game with your arms is essentially saying 'oh we're gonna stop using ethernet and go back to 300 baud dial-up.'"

Gabe Newell, I think you're a genius, but I think saying no to motion controls completely is a bad move. It kinda prevents indie developers for this steam box to find any innovative use to actually use the motion controls...

I guess my dream of using a simple shake to throw grenades while using LT to sprint will forever be a dream...
Title: Re: SteamBox to not support Motion Controls?
Post by: shadowDOESrock on Jan 13, 2013 02:35 PM
Well, the SteamBox isnt really a console...

Its a PC optimized for Steam.
Title: Re: SteamBox to not support Motion Controls?
Post by: Hakudamashi on Jan 13, 2013 03:29 PM
Regardless, I disagree with the non-support of motion controls.
Title: Re: SteamBox to not support Motion Controls?
Post by: TheGameNinja on Jan 13, 2013 05:01 PM
Would it not theoretically be possible for individual games to support motion controls through third party peripherals?
Title: Re: SteamBox to not support Motion Controls?
Post by: jkid101094 on Jan 13, 2013 05:14 PM
Quote from: {Your Lovely Kyo}~ on Jan 13, 2013 02:35 PM
Its a PC optimized for Steam.
Well that's stupid.
Title: Re: SteamBox to not support Motion Controls?
Post by: Hakudamashi on Jan 13, 2013 06:24 PM
Quote from: TheGameNinja on Jan 13, 2013 05:01 PM
Would it not theoretically be possible for individual games to support motion controls through third party peripherals?
Unless they make a compatible usb gamepad with an accelerometer I guess...
Title: Re: SteamBox to not support Motion Controls?
Post by: TheGameNinja on Jan 13, 2013 06:32 PM
Quote from: windlessusher on Jan 13, 2013 06:24 PM
Unless they make a compatible usb gamepad with an accelerometer I guess...

Don't iPods and iPads have those? And the Wii U controller? It may not be official, but I'm sure someone could do something with that.
Title: Re: SteamBox to not support Motion Controls?
Post by: Elija2 on Jan 13, 2013 07:19 PM
If indie devs want to mess with motion controls, they can do so on the Wii U. But really, how many unique innovative motion control ideas that actually enhance gameplay are there left?

Quote from: windlessusher on Jan 13, 2013 01:56 PM
I guess my dream of using a simple shake to throw grenades while using LT to sprint will forever be a dream...

Shaking to throw grenades is a terrible idea. Trying to scratch your back while in the middle of an online game could lead to you blowing up your teammates.
Title: Re: SteamBox to not support Motion Controls?
Post by: shadowDOESrock on Jan 14, 2013 12:48 AM
Quote from: Elija2 on Jan 13, 2013 07:19 PM
If indie devs want to mess with motion controls, they can do so on the Wii U. But really, how many unique innovative motion control ideas that actually enhance gameplay are there left?

Well, Sony made a patent recently...

(http://www.blogcdn.com/www.joystiq.com/media/2013/01/ps-move-patent01.jpg)
(http://www.blogcdn.com/www.joystiq.com/media/2013/01/ps-move-patent02.jpg)
Title: Re: SteamBox to not support Motion Controls?
Post by: jkid101094 on Jan 14, 2013 01:11 AM
(http://www.blogcdn.com/www.joystiq.com/media/2013/01/ps-move-patent01.jpg)

Because I want to do this, much less have the room to do so, in my living room.

It's a good thing Sony rarely follows through with patents.
Title: Re: SteamBox to not support Motion Controls?
Post by: Elija2 on Jan 14, 2013 06:09 AM
Quote from: {Your Lovely Kyo}~ on Jan 14, 2013 12:48 AM
Well, Sony made a patent recently...

Can't wait to buy 4 Move controllers and a new TV after I smash my foot into it.
Title: Re: SteamBox to not support Motion Controls?
Post by: Hakudamashi on Jan 14, 2013 10:21 AM
Quote from: Elija2 on Jan 13, 2013 07:19 PM
If indie devs want to mess with motion controls, they can do so on the Wii U. But really, how many unique innovative motion control ideas that actually enhance gameplay are there left?

Shaking to throw grenades is a terrible idea. Trying to scratch your back while in the middle of an online game could lead to you blowing up your teammates.
We'll never know if we don't give them the chance

I keep my controller stable when I scratch my back sir. Also, who shifts their controller straight downwards in sudden acceleration when they scratch themselves anyway?