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~Star Fox 64 3D~

Started by Tanassy, August 10, 2011, 07:31:19 PM

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Tanassy

#90
I got the game~!

It's fuckin' awesome. I'm so excited I can't even be bothered reviewing it. *goes back to play*

It feels like it was designed for the system. Which is amazing, considering it's a remake. I'd rate this very, very highly. I'm truly impressed.


billyhatcher312

Quote from: Remilia Scarlet [Tana~] on September 14, 2011, 07:24:30 PM
I got the game~!

It's fuckin' awesome. I'm so excited I can't even be bothered reviewing it. *goes back to play*

It feels like it was designed for the system. Which is amazing, considering it's a remake. I'd rate this very, very highly. I'm truly impressed.

how long did it take u to beat the game?  because it only takes me an hour to beat the game :P

Tanassy

I purposely took the easy path the first time around, which took me maybe.. an hour and a few minutes? I didn't do *too* well, actually. I was pretty crap compared to my skill on the N64. but I've gotten used to the controls now, just took the "middle path", and then the true ending. That also took about only.. An hour and a bit. Now I'm going to take the hard path, then I'm going to sort out all the medals.

After that I'm going to try and get better at the 3DS/Gyro settings, as I totally suck at it. When I get all of that, I'm going to ace Expert mode. By then it should be my birthday, in which then I'll spend some hours into the night multiplayer-ing with my mates. Then I'll probably play the hell out of Area 6 in Score attack.


billyhatcher312

Quote from: Remilia Scarlet [Tana~] on September 15, 2011, 01:40:27 AM
I purposely took the easy path the first time around, which took me maybe.. an hour and a few minutes? I didn't do *too* well, actually. I was pretty crap compared to my skill on the N64. but I've gotten used to the controls now, just took the "middle path", and then the true ending. That also took about only.. An hour and a bit. Now I'm going to take the hard path, then I'm going to sort out all the medals.

After that I'm going to try and get better at the 3DS/Gyro settings, as I totally suck at it. When I get all of that, I'm going to ace Expert mode. By then it should be my birthday, in which then I'll spend some hours into the night multiplayer-ing with my mates. Then I'll probably play the hell out of Area 6 in Score attack.

hey when i first played the game i was really good at it and it only took me one hour to beat the entire game from the harder levels :D

SmashFinale

u guys wanna do a tourney or something?

Tanassy

#95
Okay I have something to say.

Ever since I've began video gaming, I've very rarely ever had a "wow" moment with a video game. Sure, a few video games have surprised or impressed me, but I've hardly ever been wowed.
Zoness. Back in the day when I saw this level, it was meh. Don't get me wrong, the level is amazing. It's fun, I love it as one of my favourites. But it was always the music that got me in the mood, not so much the atmosphere.

Well.
I was playing the hard path, and I finally got up to Zoness. I already expected a lot from the level, from the screenshots. I was pretty excited.
Then the mission began. The camera started facing down towards the stormy sea, and I literally gasped. Yes, GASPED. As the camera pulled up, I was just thinking to myself, "wow".
That level is honestly one of the best things I have ever seen in gaming. The water looked so real. The rain created the perfect atmosphere especially as it pelted out at me in 3D, and the new, redone music complimented it so well in creating something I can barely even describe, but definitely appreciate.

And the moment still hasn't faded, hours later.



jkid101094

Quote from: Remilia Scarlet [Tana~] on September 15, 2011, 04:49:53 PM
Okay I have something to say.

Ever since I've began video gaming, I've very rarely ever had a "wow" moment with a video game. Sure, a few video games have surprised or impressed me, but I've hardly ever been wowed.
Zoness. Back in the day when I saw this level, it was meh. Don't get me wrong, the level is amazing. It's fun, I love it as one of my favourites. But it was always the music that got me in the mood, not so much the atmosphere.

Well.
I was playing the hard path, and I finally got up to Zoness. I already expected a lot from the level, from the screenshots. I was pretty excited.
Then the mission began. The camera started facing down towards the stormy sea, and I literally gasped. Yes, GASPED. As the camera pulled up, I was just thinking to myself, "wow".
That level is honestly one of the best things I have ever seen in gaming. The water looked so real. The rain created the perfect atmosphere especially as it pelted out at me in 3D, and the new, redone music complimented it so well in creating something I can barely even describe, but definitely appreciate.

And the moment still hasn't faded, hours later.





*shrug*


Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

Tanassy

Quote from: jkid101094 on September 15, 2011, 09:05:26 PM


*shrug*
You haven't seen it on the actual system, in 3D. Of course you don't feel what I do.


jkid101094

Quote from: Remilia Scarlet [Tana~] on September 15, 2011, 09:11:27 PM
You haven't seen it on the actual system, in 3D. Of course you don't feel what I do.

I'm also not a big Starfox fan. :P


Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

billyhatcher312

Quote from: jkid101094 on September 15, 2011, 11:05:04 PM
I'm also not a big Starfox fan. :P

well why in the hell r u posting on this topic ???

jkid101094

Quote from: billyhatcher312 on September 16, 2011, 01:31:24 AM
well why in the hell r u posting on this topic ???
Because not being a big Star Fox fan doesn't mean I'm not one at all.

And because I can.


Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

billyhatcher312

Quote from: jkid101094 on September 16, 2011, 01:49:21 AM
Because not being a big Star Fox fan doesn't mean I'm not one at all.

And because I can.

well why don't u stop saying things

Tanassy

That's completely beside the point. You don't need to like a game series to appreciate one game's design.


jkid101094

Quote from: Remilia Scarlet [Tana~] on September 16, 2011, 07:09:53 AM
That's completely beside the point. You don't need to like a game series to appreciate one game's design.
No, but it helps.


Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

Tanassy

A little something/review I wrote on a site I frequent.

___

Star Fox 64 3D is a love letter to Star Fox fans. And as long as this game is successful- Star Fox's future is secured. I'm fairly confident in saying that this game is better, yes, BETTER than the original SF64. Why? Hey, I'll get to that.

The Gameplay

When we think 'remake', we always know that the purpose is to make an ageing gaming experience a little more fresh, while keeping the concept intact. Some games might mess around with what was wrong and try to fix it, others might just get a graphical overhaul. Heck, some don't even need to be fixed, and are just ported in HD. Now we all know the saying "If it aint broke, don't fix it". Well Nintendo have really taken that into account, unlike so many others.

The gameplay is completely intact, and unchanged. In fact, there is a "N64 Mode" control setting in the game which essentially plays exactly like the classic, and holds it's challenge. But here's the cool thing- they've also added a new, optional control scheme for the 3DS. The new control scheme makes it a little easier to fly using the new control layout, with simple things such as using the D-pad for U-Turns and somersaults, down and up respectively (as opposed to Brake+up or Boost+up, which I'll admit, get annoying on the small circle pad). There is even an option to use the "Gyro controls", which means you can tilt your system to fly. Before you think "That's just a gimmick" well, it really isn't. It will require you to turn your 3D off to see properly, but the fantastic thing is- it feels great, and it's a fresh new way to play Star Fox. The downside I'd say is that opposed to using the circle pad it's very challenging. But that's not a big negative.

One thing I found just a tad bit frustrating is that the L and R buttons are a little hard to double-tap quickly sometimes. Which makes barrel-rolling a little more fiddly.

The Graphics

I'll say one thing right now. The graphics in this game are amazing. In fact, I had alot of "wow!" moments while playing in 3D that I just cannot describe.

The graphical update is huge. They've literally ripped apart and re-built the graphics engine, getting rid of that flat, blocky, low res look, and giving a really realistic, yet Star Fox-y feel.
The textures are nice, the models are greatly improved and very detailed, the characters are very well developed, and the effects are simply stunning. Especially explosions, they look great.
In fact, this is the best graphical overhaul I've seen, well, ever. It's not to say the graphics are better than on HD consoles, for example, but the comparison is amazing.

The HUD is largely unaltered, but the entire (wide!) screen is now dedicated to the gameplay, with character dialogue being shown- accompanied by awesome new character portraits- on the bottom screen. Speaking of Dialogue...

The Sounds

Here's the part that Nintendo took no chances messing around with. You can imagine, with Voices and sound being one of the things that made SF64 so goddamn popular, that it's a very iffy area to change. But here's the amazing thing- now it's just even better. The voices are completely redone. yes, mostly the same voice actors that were used back then, too. They've even added a few new pieces of dialogue, so the voicing isn't too repetetive. But, most importantly- it's still the same magnificent moment when you first hear "Do a barrel roll!".

The music has also been completely redone. it's the same tracks- heck, most of them haven't been so much as "changed" much, but the first thing you'll notice is that the quality has been greatly improved, and there are a lot of new instruments in the OST. In fact, I'd so much as say it's just gotten better. While there are some things I miss about the old soundtrack- especially that multiplayer battle theme I loved so much- the sheer awesomeness of this overhaul beats it easily.

And all the rest..

There's a few little extra bits that make this remake that much more fantastic. For example, you can now save your progress at any point in the game, and resume later, rather than having to play the whole game at once every time you boot the game. There is also a totally new mode- Score attack- which allows you to choose any stage you've been to in the story at least once, and go for a high score. There's even new medal challenges which will test your skills massively.

Then there's the little things. Training mode now has a "test course" which allows you to test your skills in an obstacle course to get used to the controls. And there's also a control test screen similar to the one in the original Star Fox, which will let you pick the right way to play for you, and test your controls as you tweak them. (This screen will appear before you start the game for the first time, and every time you enter multiplayer mode)

Multiplayer

Maybe the only "disappointment" in this game is in the multiplayer. But it's not huge. There's no online, which sucks, but you only need one card to play with up to 3 other people, and can even play against computer-controlled pilots. There's no ability to use Landmasters or go on foot anymore, though.
One nifty feature is that Local multiplayer will use the camera on the 3DS, so you can see your opponents reactions to being shot down, or shooting you down. The downside? The images follow the players everywhere they go, not only does it get in the way, but it makes hiding from opponents impossible.

There are plenty of maps to choose from and it does promise an action-packed fun experience.



If Star Fox 64 was perfect, then this is above perfect. The downsides, while a little annoying to think about, aren't even that important, and the game is still absolutely fantastic.

10/10