Bayonetta 2

Started by shadowDOESrock, May 1, 2012 03:49 AM

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Tanassy

Well they are risks after all. A game company can either stay the same and be on this slow, barely sustaining pathway, or they can take risks and either rise or die for it.
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Hakudamashi

Quote from: Iris Sapphire on Nov 25, 2012 02:31 PM
Well they are risks after all. A game company can either stay the same and be on this slow, barely sustaining pathway, or they can take risks and either rise or die for it.
Which recent game took a big risk and didn't die?
Skullgirls that's what >=U
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jkid101094

Quote from: windlessusher on Nov 25, 2012 05:23 PM
Which recent game took a big risk and didn't die?
Skullgirls that's what >=U
How did Skullgirls risk anything?
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Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
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And ILU2. o3o
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Hakudamashi

Quote from: jkid101094 on Nov 25, 2012 05:33 PM
How did Skullgirls risk anything?
They innovated team fighting by giving the option of custom assists, then almost died as a result, but they didn't.
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jkid101094

Quote from: windlessusher on Nov 26, 2012 09:08 AM
They innovated team fighting by giving the option of custom assists, then almost died as a result, but they didn't.
Oh wow, that's such a risky innovation.
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Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

Hakudamashi

Quote from: jkid101094 on Nov 26, 2012 05:27 PM
Oh wow, that's such a risky innovation.
I know right? So many team fighting have been release since the dawn of time, and only now do we get one that makes us choose our OWN f*cking assists, it is a much welcome and appreciated innovation you ungrateful welp.
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jkid101094

#21
Quote from: windlessusher on Nov 27, 2012 12:49 PM
I know right? So many team fighting have been release since the dawn of time, and only now do we get one that makes us choose our OWN f*cking assists, it is a much welcome and appreciated innovation you ungrateful welp.
I never said it wasn't welcome. It's just not as big of an innovation as you make it out to be.

I could understand if Skullgirls tried crossing FPS games with fighting games or something but you example is such a teeny-tiny change that it can hardly be considered 'risky'.
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Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

Hakudamashi

Quote from: jkid101094 on Nov 27, 2012 12:57 PM
I never said it wasn't welcome. It's just not as big of an innovation as you make it out to be.

I could understand if Skullgirls tried crossing FPS games with fighting games or something but you example is such a teeny-tiny change that it can hardly be considered 'risky'.
"risky" is relative, but it doesn't matter
Point is they innovated at all and almost died.
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jkid101094

Quote from: windlessusher on Nov 27, 2012 01:12 PM
"risky" is relative, but it doesn't matter
Point is they innovated at all and almost died.
I don't see how such a small thing could almost kill a company.
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Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

Hakudamashi

Quote from: jkid101094 on Nov 27, 2012 01:16 PM
I don't see how such a small thing could almost kill a company.
But haha, it didn't, they came back last week and are continuing to work on the game.
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shadowDOESrock

Quote from: jkid101094 on Nov 27, 2012 12:57 PM
I could understand if Skullgirls tried crossing FPS games with fighting games or something but you example is such a teeny-tiny change that it can hardly be considered 'risky'.

lolredsteel

jkid101094

Quote from: {Your Lovely Kyo}~ on Nov 27, 2012 01:59 PM
lolredsteel
I've never played that game but so long as you understood my point I think we're fine.
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Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

Tanassy

#27
When I said "Taking risks" I meant greatly changing the formula of an established genre, not adding a few features. Remember, your game still has to be, you know, GOOD.
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jkid101094

Quote from: Iris Sapphire on Nov 27, 2012 08:52 PM
When I said "Taking risks" I meant greatly changing the formula of an established genre, not adding a few features. Remember, your game still has to be, you know, GOOD.
I also meant this.

Really the Skullgirl's thing is just silly.
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Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

shadowDOESrock