Mighty No. 9 Discussion Thread

Started by Link, September 02, 2013, 10:35:45 AM

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WHAT IS MIGHTY NO. 9?

Mighty No. 9 is an all-new Japanese side-scrolling action game that takes the best aspects of the 8- and 16-bit era classics you know and love, and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing!

You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!

Every aspect of development—art, level design, music, programming, etc.—is being handled by veteran Japanese game creators with extensive experience in the genre, and with Mega Man in particular, all the way up to and including the project's leader, Keiji Inafune himself! Backers will have unprecedented access to seeing this team at work through blogs, podcasts, videos, concept art—the works!

Mighty No. 9 is being developed for the PC with gamepad support (of course!), and will be made available through Steam and DRM-free digital distribution methods. Other platforms, including home consoles, Mac, and Linux, are a high priority, but only if we can afford them via stretch goals. Should we reach those goals, anyone funding the project will be allowed to choose which version of the game they would like to receive. The estimated release date is spring 2015.



This project is on Kickstarter so it can involve YOU, the fans! Not only will this make it possible, through crowdfunding, for us to make the game exactly as we envision it, but it also allows us to bring dedicated fans of this genre together to assist the team in shaping aspects of the game's design. We need your help! Let's make something amazing, and let's do it together!



Kickstarter: http://www.kickstarter.com/projects/mightyno9/mighty-no-9

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holy shit

jkid101094

I've heard of it. Reminds me of something Wayforeward would do. I'll definitely be looking foreward to it on 3DS.


Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

Hakudamashi

So, if CAPCOM were to announce a new Megaman game developed by Wayforward right now, what do?
OR ELSE!
Compliments to our Goddess for this piece of superspecialawesome!
DO NOTCLICK!
m'kay

Ioshyriku

Found about it this morning, I can't wait to see how will it turn out.

jkid101094

Quote from: Hakudamashi on September 03, 2013, 12:44:39 PM
So, if CAPCOM were to announce a new Megaman game developed by Wayforward right now, what do?
I'd die.


Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

Hakudamashi

OR ELSE!
Compliments to our Goddess for this piece of superspecialawesome!
DO NOTCLICK!
m'kay

Hakudamashi

So, which version of Call strikes your fancy? I like the blonde pony-tail one.
OR ELSE!
Compliments to our Goddess for this piece of superspecialawesome!
DO NOTCLICK!
m'kay

SmashFinale


Hakudamashi

Quote from: SmashFinale on September 18, 2013, 06:13:03 PM
It's funny how it's the other way around.
Man, irony can be crazy.
I dun get it...
OR ELSE!
Compliments to our Goddess for this piece of superspecialawesome!
DO NOTCLICK!
m'kay

jkid101094

Quote from: Hakudamashi on September 18, 2013, 04:18:31 PM
So, which version of Call strikes your fancy? I like the blonde pony-tail one.
I thought they chose the one that looked like Roll?


Quote from: DracoDraco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

Says you. She likes me more. D<
And ILU2. o3o
IaFNSW.

Hakudamashi

No, it's still up for vote last time I checked...
OR ELSE!
Compliments to our Goddess for this piece of superspecialawesome!
DO NOTCLICK!
m'kay

SmashFinale

Quote from: Hakudamashi on September 19, 2013, 02:49:06 PM
I dun get it...
I quoted the wrong post.
Instead of Wayfoward helping Inti Creates...
Inti Creates is helping Wayforward.

Hakudamashi

Does anyone else not like their stretch goals?
OR ELSE!
Compliments to our Goddess for this piece of superspecialawesome!
DO NOTCLICK!
m'kay

Wolfy

Quote from: Hakudamashi on September 26, 2013, 03:41:32 PM
Does anyone else not like their stretch goals?
I think the Online Co-op stretch goal is pretty cool but the rest seem somewhat basic.

Hakudamashi

The rest seem like stuff that should've been done already, like, 2 more stages as the first stretch goal?
But what do I know...

Post Merge: September 27, 2013, 11:43:38 AM


Please vote design "F"
OR ELSE!
Compliments to our Goddess for this piece of superspecialawesome!
DO NOTCLICK!
m'kay